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Match

Inspired by UniBall — rotate, thrust, smash, score in the opposite net.

STORM-GRID // STANDINGS

Leaderboard

Wins first, then cups, then leagues, then goals. Signed-in matches count.

# Callsign Club W L D G A SV Cups Lgs

STORM-GRID ACCESS

Sign in

Your club, league, and cup stay with your callsign. Cloud play uses Firebase when it is configured.

How to play

You are a sliding ship. The puck is a liability until you fire it into the net on the far side.

Move

W thrust · S reverse · A/D rotate

Shift brake for tight turns. You keep sliding. Plan ahead.

Puck

Drive near the puck — it sticks if your dribble is good. Carry is smoother; light bumps won’t strip you.

LMB or Space shoot toward the mouse. Teammates pass if you are open.

Boost

RMB or F dump rocket fuel. Shown bottom-right.

Steal

Ram the carrier at speed. The puck pops loose. Grab it.

Score

Red attacks the blue net. Blue attacks the red net. Bank shots count. Carrying the puck into the net does not score — shoot it. A hit knocks it loose.

Callout

Q ping a spot for teammates. F1 this card. Esc pause.

League

Grid League is 8 clubs and 7 matchdays. You skate your ties; the rest of the table is already played. Draws stand — no overtime.

Online

Sign in, then Online match. Host a room and send the 4-letter code. Friends open this same page, sign in, and join. Empty seats stay AI.

Player 2 (local)

I thrust · K reverse · J/L rotate · U brake · O shoot · P boost

Paused

END OF REGULATION

Red takes it

0 — 0

PlayerGASV

ROSTER

Your club

165 points per player. You skate as the captain. ATK is shot power. DEF is how hard you are to smash and how well you steal. DRI is how sticky the puck is.

STORM-GRID // ONLINE

Multiplayer

Host a room. Friends open this page and type the 4-letter code. Empty seats are AI.

8 CLUBS · ROUND ROBIN

Grid League

Seven matchdays. Three points for a win, one for a draw. Ties stand.

# Club P W D L GF GA GD Pts

8 CLUBS · SINGLE ELIM

Storm Cup